
There’s a charm and verve to the Dragon Fantasy games that immediately grab your attention once you get your hands on them. Even for newcomers to the series, Muteki Corp’s loving homage to the JRPG genre instantly teleports you back to the days of early Final Fantasy and Dragonquest games, a comparison the team is eager to point out. “Dragon Fantasy Book I is our homage to the Nintendo era, so it is just like Dragonquest 1, 2, and 3 and Final Fantasy I, II and III,” according to Anna Marie Privitere, PR and social media manager for Muteki. “It’s going to be a little more difficult and a little more grind-y than your usual game.” Owners of Dragon Fantasy Book I already understand this; Muteki’s first installment released on iOS and Android in fall 2011, with PC, Mac and Linux releases shortly thereafter, followed by an April 2012 debut of the original 8-bit and enhanced 16-bit version on PlayStation Network as part of Sony’s PubFund initiative.
Dragon Fantasy Book I was only the beginning, and Muteki is getting ready to bring the next three chapters of their saga to PS3s and Vitas with Dragon Fantasy Book II. “Book II actually picks up directly after Book I finishes, but you don’t need to have played Book I to enjoy the story,” explained Privitere. The first Dragon Fantasy game consists of chapters 1, 2, and 3 while Book II plays through “approximately chapters 4, 5, and 7 while Book III is going to finish up the trilogy with 6, 8, and 9.” Billed as a love letter to the Super Nintendo era, Privitere said “if you could sort of squeeze together Chrono Trigger, Final Fantasy VI, Earthbound, and Lufia II into a cartridge, that would be Dragon Fantasy Book II.” Based on my fifteen minutes with the Vita version of the game at Muteki’s showcase at PAX’s Indie Megabooth, the comparisons are apt and welcomed.
You must be logged in to post a comment.