
A title like that is something that grabs the attention of people and many will assume that it means, Microsoft pays off Kotaku to write pro posts while bashing their competition. Now sure, I can go write a fairly anti Microsoft and Kotaku post and just briefly mention the fact that by paid off, I could simply have meant the fact that Microsoft puts up paid advertisement on Kotaku, but if you run a site that gets thousands and thousands of hits per day, the damage would have been done by the deceitful article headline.
That seems to be the problem with Kotaku. I’m really at the end of the day not sure if its the fact that they are indeed paid by Microsoft, poor journalist, a site thats lacking for more attention or personal biast but I’ll let you be the judge of it. As of today, out of the 10 posts that were mentioned on their websites main page(and I’ve stated this before, I hate to cover gaming content because there are so many websites that do it, but I couldn’t help but write something about this), 4 of these titles read as “Lost & Damned “Outsells Killzone 2”, Gives Us Sales Ballpark”. “So, How Many People Have Used PlayStation Home?”, “Sony Want Profits, Not Market Share” and “Publishers Unhappy With PlayStation Network Bandwidth Fees”. Of course, one would maybe say that its been a bad news day for Sony and all companies have ups and downs but in fact, its been a no news day. Better yet, this is not an anomaly, but how Kotaku tends to write on a daily bases, because after looking at those headlines, if I were Sony, i’d start to question myself too.
But to truly get to the heart of this matter, we need to look deeper into these headlines to see the angle that Kotaku comes from. In the article titled “Lost & Damned “Outsells Killzone 2”, Gives Us Sales Ballpark”, it seems very clear that this is aimed at slandering Sonys big gun for the PS3, Killzone 2. Now 60% of this article is a quote from Microsoft’s Aaron Greenberg, stating that that GTA4 expansion is “the most successful game addon content we’ve ever launched” – saying “If that content was sold at retail, it would be one of the best sellers across all platforms. It would have outsold Killzone 2”. So with a read, this leads to the assumption that wow, Microsoft is indeed holding it’s own against the big launch of Sony and that maybe Killzone 2 didn’t deliver what it was intending on doing. Now, Kotaku does atleast come out and point that Lost & Damned came out 2 weeks into February while Killzone 2 only came out the last 2 days of February, but thats conveniently left to the very end of the article. Again, after that headline and 60% of the article, devoted to an exec from Microsoft, damage is done. But, funny how they also forget to mention that Killzone 2 happens to carry a $60 price tag that we all know, but that Lost and Damned is only a $20 title. I wonder if that plays into the equation?
Hit the MagicGate to read the rest of the article.
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