
The two defining moments of E3 this year were during the PlayStation press conference and neither had anything to do with a specific game though both would impact the gaming community greatly. For those who attend, they’ll easily remember the explosion of applause when Sony would announce their used game policy which was in polar opposite of what Microsoft had announced earlier that day and one that Gears of War developer Cliff Bleszinski strongly agrees with. Ironically, for the most part, Sony’s strategy was to announce that they would keep things as is so the no news was the big news. This of course meant that gamers could lend their games to friends, be able to sell and trade their old titles, and not need an internet connection to play games, even if they were single player.
The other defying moment? The $399 price tag which meant that the PS4 would cost $100 less than the Xbox One. After the jump, Sony’s Scott Rohde, head of Sony Worldwide Studios Software Product Development reaction.

Gears of War developer Cliff Bleszinski has never been shy about his thought process. Be it his thoughts on what journalists have to say or his views on the used game market, Cliff tends to talk without the usual PR filter. On its own, this is a refreshing and welcomed trait and I hope we see more of from those who are in position of knowledge and can help bring change to our industry. But unfiltered words should also not be taken for the gospel. Taking to his Twitter account, Cliff has been weighing in on the used game discussion which has only escalated in the past week with the PS4 being far more liberal towards selling and lending games while Microsoft has created their next gen system with a lot of restrictions.


PlayStation loves developers. They even
One of the themes from the 
